You know the feeling. You sat down to read just one chapter of that book, and when you looked up hours later...
That's what we want from all our books. We want them to overwhelm our minds, to become more real than reality, at least for a little while. And as writers, that's the kind of story we want to give people, but where to begin? How do you make sure that your story will cast its spell over the reader and not let go?
1) Check Your Grammar and Spelling
"What?" you say. "I thought you were going to teach me magic. You want me to proofread?" Darn right, I want you to proofread. Nothing bursts that magic story bubble like bad grammar. Most people read in their first language, a language they learned from infancy. The rules of that language are ingrained in their subconscious, and as long as the words on the page obey those rules, they don't have to devote much attention to the actual reading. That leaves their brain free to visualize your story, to experience it rather than just reading it. But if the words are wrong, if they don't slide smoothly into the subconscious, then POP! The reader finds himself staring at a piece of paper covered with little black symbols while he tries to figure out what you actually meant to say. If this happens too often, he'll probably give up on your story and go read something better. If grammar isn't your strong point, you can always get someone to edit for you, but DON'T rely on a computer. Computers are wonderful tools, but even the smart ones are stupid. They don't know what you meant to say. They don't know which of the spelling variations carries the right connotation for this context. Their first language is binary.
Obviously, if your story is being translated into a language you don't speak, grammar is no longer your responsibility. Just make sure to hire a good translator.
2) Watch Out For the Melodrama!!!!
Okay, now that the boring part is out of the way, let's take a look at the emotions. I'll assume your characters have them. Emotions are what drive a story. They motivate the characters to take action. If someone betrays the hero's confidence, he will feel angry. This may cause him to cut the betrayer out of his life, or he might spill one of the betrayer's own secrets to get revenge. Either option might make a good story, but make sure that the reaction fits both the character's personality and the bigger picture. A normally easygoing guy isn't going to throw his friend off a bridge because she dented his car. If he does, the reader will find it difficult to maintain their suspension of disbelief. Be patient. Let the plot move at its natural pace. If that pace is too slow, then rethink the plot, but make sure that the motivations behind each character's actions are plausible. One weak link in the chain of causes and effects can destroy the whole story.
3) Don't Touch the Fourth Wall
I'm not talking about a first person narrator who acts as if the reader is just another unlucky soul caught up in the zombie apocalypse or the alien invasion or whatever. I'm talking about an invisible narrator (in other words, the voice of the author) who interjects reminders that this is just a story they are making up for your entertainment. This was very common in children's books in the nineteenth and early twentieth centuries. I think of it as a nod and a wink to the grownup in the room. It's annoying and condescending. Let your reader remain cocooned in the warm embrace of your story and forget about reality for a while.
Did I miss anything? What helps you get lost in a story?
No comments:
Post a Comment